Media, Broadcast & Content
Senior Designer, Combat
Mid Level
Chicago, United States
in office
Full time
Job description
About the Role
The Senior Combat Designer will make significant contributions to game design with a focus on combat, moment-to-moment gameplay, and character implementation. Working alongside the Lead and fellow Designers, the role involves implementing and maintaining combat-centric systems, game balance, and character tuning. The position sits within NetherRealm Studios, a collaborative and creative environment that strives to push interactive entertainment forward.
Key Responsibilities
- Establish and maintain design documentation for combat gameplay and systems.
- Design and build game experiences, including implementation of characters and their navigation, combat move sets, and moment-to-moment gameplay.
- Work closely with art teams to collaborate on and help define all associated visual elements.
- Iterate with gameplay teams to drive the implementation of character combat with the highest degree of polish.
- Analyse and incorporate user feedback from usability tests.
- Work with personnel on R&D efforts for new game systems and create playable prototypes as required.
- Contribute significantly to game design with a focus on combat, moment-to-moment gameplay, and character implementation.
- Implement and maintain combat-centric systems, game balance, and character tuning alongside the Lead and fellow Designers.
Required Experience & Qualifications
- 6+ years of game design experience.
- Shipped at least 2 titles with a strong emphasis in combat design and implementation.
- Direct experience implementing combat mechanics on at least 2 shipped titles.
- Strong programming or scripting knowledge and experience.
- Ability to work well under pressure and with deadlines.
- Excellent communication, interpersonal, and organisational skills.
- Strong passion for action and fighting games with a focus on combat mechanics.
- Positive attitude and collaborative approach to problem solving.
Preferred Skills
- B.A. degree preferred or equivalent job experience.
- Melee-based combat experience preferred.
Salary
- Actual salaries vary based on geographic location, external market data, internal equity, skill set, experience, training, education, and/or performance.
- Base pay is one component of total compensation; other rewards may include annual bonuses, short- and long-term incentives, and program-specific awards.
Benefits & Perks
- Health insurance coverage
- Employee wellness program
- Life and disability insurance
- Retirement savings plan
- Paid holidays and sick time and vacation
About the Company
Games family, with over 20 years of creation and a mission to create cutting edge entertainment and deliver industry leading tech, game art and overall gaming experiences.
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