Sporting Fashion & Goods
Digital Experiences 3D Artist
Mid Level
Pahokee, United Stateshybrid
Full time
Job description
About the Role
The Digital Experience 3D Artist is a creative and technical practitioner responsible for creating digital experiences that bring product stories to life. The role combines creative execution with developing knowledge of real-time technologies, immersive content creation, and digital storytelling. Working collaboratively, the artist executes defined assignments from requirements through final delivery, applying established tools, workflows, and standards while building expertise across emerging technologies and new ways of working.
Key Responsibilities
- Design and develop immersive digital experiences that communicate product stories and consumer value.
- Create and optimise digital assets, environments, interactions, and experience content for real-time and interactive platforms.
- Execute defined assignments from requirements through final delivery, partnering with more experienced team members as needed.
- Apply working knowledge of experience design, real-time engines, visualisation workflows, and digital storytelling.
- Follow established team standards, workflows, methodologies, and best practices.
- Identify creative or technical issues that could affect quality, performance, or delivery and work with the team to resolve them.
- Incorporate feedback and refine work to meet creative, technical, and business objectives.
- Support experimentation with new tools, technologies, and techniques.
- Continue developing creative and technical proficiency through hands-on work, feedback, and knowledge sharing.
- Partner with producers, artists, and cross-functional teams to understand creative, product, business, and technical requirements.
Required Experience & Qualifications
- Bachelor's degree in Art, Design, or a related field; any suitable combination of education, experience, and training will be accepted.
- A portfolio is required and must be submitted with the resume or linked on the resume.
- 3+ years of related professional work experience.
- Solid foundation in 3D content creation using Blender, Maya, or equivalent software.
- Working knowledge of Unreal Engine and real-time 3D workflows.
- Working knowledge of Adobe creative tools such as Substance 3D Painter, Substance 3D Designer, Photoshop, or similar tools used for texturing, materials, and digital content creation.
- Foundational understanding of modelling, materials, texturing, and lighting, with an eye for visual quality.
- Familiarity with asset optimisation and real-time rendering principles.
- Familiarity with AI-assisted creative tools and emerging technologies, with an interest in exploring how they can enhance creative workflows.
Preferred Skills
- Experience in the gaming or film industries.
Workplace
- 4/1 hybrid schedule: Mondays to Thursdays are worked in the office, with Fridays optional from either the campus office or a home office.
Benefits & Perks
- Accommodations are available to complete the interview process, including screen readers, sign language interpreters, an accessible single location for in-person interviews, closed captioning, and other reasonable modifications as needed.
The Application Process
Candidates who need assistance or an accommodation during the application process due to a disability can request one, with support provided across the interview process.
- Submit a portfolio with the resume or include a link to the portfolio on the resume.
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