Media, Broadcast & Content
Junior Outsource Art Coordinator (TEMP)
Entry Level
Salt Lake City, United States
hybrid
Contract
OperationsGeneral Administration
Job description
About the Role
Avalanche Software, a division of WB Games Inc., seeks a temporary Associate Outsourcing Art Coordinator to join the team behind Hogwarts Legacy. The role blends foundational game art and production coordination, helping to track, create and inventory high-quality game assets. The coordinator supports schedules, documentation, communication and cross-department collaboration throughout the development cycle, working closely with internal and external art teams.
Key Responsibilities
- Work with internal and external art teams to coordinate tasks, priorities and tracking through approval on milestone deliverables.
- Set up and deploy tasks and feedback through the studio's tracking and communication tools.
- Review assets in Unreal, Maya and Perforce to ensure their visual and technical specifications.
- Ensure accurate pathing and folder structures for game assets.
- Search and update Unreal assets to clearly communicate status to the team.
- Work in various tracking tools to create tasks and ensure task status is always up to date.
- Document assets for future brand and other related approvals.
- Support ad hoc art and production needs.
Required Experience & Qualifications
- General understanding of game assets and the asset creation pipeline, from concept to engine.
- Working knowledge of Unreal Engine, Perforce, Maya, Adobe Creative Suite, and general file management.
- Experience with Miro, JIRA, Confluence, Microsoft Office applications, and ShotGrid/Flow.
- Good communication, interpersonal, collaboration, and written documentation skills.
- Able to communicate concepts and tasks, verbally or in written format, to other disciplines across art and production.
- Able to communicate concepts, decisions, feedback, and deliverable status clearly across art, production, and other development disciplines.
- Interacts with others as necessary to facilitate the hand-off and completion of deliverables.
Preferred Skills
- Experience collaborating with remote teams or different time zones that require specific directions to maintain production velocity.
- A degree in a related discipline or adjacent field.
- Familiarity with the various phases of game development.
Workplace
- Hybrid onsite role at the Avalanche studio in Salt Lake City, Utah.
- Relocation assistance is not provided for temporary roles.
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